holding on right instead of left to have better cover in a hallway from the shield, as the gun is on the right side of the shield), but most importantly cops and civs can expect to push quickly. It was definitely not OP at all, I was really testing the capabilities of the shield so I was very aggressive with it in Takistan and usually lost way more majors than we won, but cops were always ready to push right away, and usually when I showed up we would do a push within just a few minutes instead of making the civs wait a long time while we tried to figure out some tactic or just tried to hold.Īs time goes on civs will learn to counter the shield even more (eg. The shield seems to be wider but also shorter, better for pushes into death hallways but making it fair for civs when cops try to use it going up/down stairs. One thing I think can help is a different shield, I was using this shield during majors in Takistan, usually Lab but also Knox and National bank, it is the Ballistic Shield that comes with an M9, it obviously has somewhat more of an advantage because the shield-user can shoot, it is a crappy gun with relatively low clip capacity, firerate, and damage compared to other pistols, but it is something. If cops have fair equipment to overcome the significant defender's advantage that is holding an angle on a door/hallway in Arma 3, then cops will push more often. When it comes to civs doing major crimes, don't complain that cops don't instantly push into all-internal holds like the Lab that civs do back-to-back over and over, surprise them with a counter push or set up external positions to ambush them. Overall, majors with external fights are best for everyone, and an honorable mention for majors with well-designed and large layouts like Embassy. The solution to the major problem is not as simple as making a dice roll, it is a nuanced issue. We had this experience in 3.0 with USCG's USAF and NASA majors, however the layout of external majors usually makes them more difficult for civs (as they can't just camp indoors) so response numbers like +5 are needed.
![arma 2 takistan life opfor arma 2 takistan life opfor](https://i.imgur.com/RXBRoX5.jpg)
![arma 2 takistan life opfor arma 2 takistan life opfor](https://dev.cup-arma3.org/file/data/c3lno6vzzkasyqnsds5r/PHID-FILE-ghgelkfb7jc43h543zst/arma3_x64_2019-03-28_19-50-35-40.jpg)
Jason has a huge point here, outdoor combat is the best when it comes to large groups fighting each other.